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3do_bab_tblt_a.3do
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Text File
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1999-11-15
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8KB
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199 lines
# MODEL 'bab_tblt_a.3do' created from 'H:\Amodelx\bab_tblt_a.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:tblt_lck_frnt.MAT
1:tblt_lck_rim.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.070887
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.050000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME TBLT_A
RADIUS 0.070887
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 20
# num: x: y: z: i:
0: 0.030000 -0.005000 -0.030000 0.000000 0.000000 0.000000 1.000000
1: 0.030000 -0.005000 0.030000 0.000000 0.000000 0.000000 1.000000
2: -0.030000 -0.005000 0.030000 0.000000 0.000000 0.000000 1.000000
3: -0.030000 -0.005000 -0.010000 0.000000 0.000000 0.000000 1.000000
4: 0.010000 -0.005000 -0.010000 0.000000 0.000000 0.000000 1.000000
5: 0.010000 -0.005000 -0.030000 0.000000 0.000000 0.000000 1.000000
6: -0.050000 -0.005000 0.050000 0.000000 0.000000 0.000000 1.000000
7: 0.050000 -0.005000 0.050000 0.000000 0.000000 0.000000 1.000000
8: 0.050000 -0.005000 -0.050000 0.000000 0.000000 0.000000 1.000000
9: -0.050000 -0.005000 -0.050000 0.000000 0.000000 0.000000 1.000000
10: 0.030000 0.005000 -0.030000 0.000000 0.000000 0.000000 1.000000
11: 0.030000 0.005000 0.030000 0.000000 0.000000 0.000000 1.000000
12: -0.030000 0.005000 0.030000 0.000000 0.000000 0.000000 1.000000
13: -0.030000 0.005000 -0.010000 0.000000 0.000000 0.000000 1.000000
14: 0.010000 0.005000 -0.010000 0.000000 0.000000 0.000000 1.000000
15: 0.010000 0.005000 -0.030000 0.000000 0.000000 0.000000 1.000000
16: -0.050000 0.005000 0.050000 0.000000 0.000000 0.000000 1.000000
17: 0.050000 0.005000 0.050000 0.000000 0.000000 0.000000 1.000000
18: 0.050000 0.005000 -0.050000 0.000000 0.000000 0.000000 1.000000
19: -0.050000 0.005000 -0.050000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 37
0: 0.200300 -0.799700
1: 0.999501 -0.999500
2: 0.000500 -0.999501
3: 0.799700 -0.799700
4: 0.999500 -0.000500
5: 0.799700 -0.400100
6: 0.000499 -0.000500
7: 0.200300 -0.200300
8: 0.400100 -0.200300
9: 0.400100 -0.400100
10: 1.700000 -0.999999
11: -0.700000 -1.000001
12: 1.700000 0.000000
13: -0.700000 0.000000
14: -0.700000 -1.000001
15: 1.700000 -1.000000
16: -0.700000 0.000000
17: 1.700000 0.000000
18: -0.700000 -1.000001
19: 0.900000 -1.000000
20: 0.900000 0.000000
21: 1.700000 -1.000000
22: 0.100000 -1.000000
23: 0.100000 0.000000
24: 0.900000 -1.000000
25: 1.700000 -0.999999
26: 0.100000 -1.000000
27: -0.700000 -1.000000
28: 2.500000 -1.000000
29: -1.500000 -1.000001
30: 2.500000 0.000000
31: -1.500000 0.000000
32: -1.500000 -1.000002
33: 2.500000 -0.999999
34: -1.500000 -1.000001
35: 2.500000 -0.999998
36: -1.500000 -1.000001
VERTEX NORMALS
# num: x: y: z:
0: -0.408248 -0.816497 0.408248
1: -0.408248 -0.816497 -0.408248
2: 0.408248 -0.816497 -0.408248
3: 0.408248 -0.816497 0.408248
4: 0.577350 -0.577350 0.577350
5: 0.408248 -0.816497 0.408248
6: -0.408248 -0.816497 0.408248
7: 0.408248 -0.816497 0.408248
8: 0.408248 -0.816497 -0.408248
9: -0.301511 -0.904534 -0.301511
10: -0.408248 0.816497 0.408248
11: -0.408248 0.816497 -0.408248
12: 0.408248 0.816497 -0.408248
13: 0.408248 0.816497 0.408248
14: 0.577350 0.577350 0.577350
15: 0.408248 0.816497 0.408248
16: -0.408248 0.816497 0.408248
17: 0.408248 0.816497 0.408248
18: 0.408248 0.816497 -0.408248
19: -0.301511 0.904534 -0.301511
FACES 20
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 0 12, 3 16, 1 17, 2
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 19, 4 16, 1 12, 3 13, 5
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 11, 0 17, 2 18, 6 10, 7
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 7 18, 6 19, 4 15, 8
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 8 19, 4 13, 5 14, 9
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 7, 2 6, 1 2, 3
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 4 3, 5 2, 3 6, 1
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 0, 7 8, 6 7, 2
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 7 5, 8 9, 4 8, 6
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 8 4, 9 3, 5 9, 4
10: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 10 1, 11 11, 13 10, 12
11: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 14 2, 15 12, 17 11, 16
12: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 18 3, 19 13, 20 12, 13
13: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 21 4, 22 14, 23 13, 17
14: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 24 5, 25 15, 12 14, 20
15: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 26 0, 27 10, 16 15, 23
16: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 28 7, 29 17, 31 16, 30
17: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 32 8, 33 18, 30 17, 31
18: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 8, 34 9, 33 19, 30 18, 31
19: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 9, 35 6, 36 16, 31 19, 30
FACE NORMALS
# num: x: y: z:
0: 0.000000 1.000000 0.000000
1: 0.000000 1.000000 0.000000
2: 0.000000 1.000000 0.000000
3: 0.000000 1.000000 0.000000
4: 0.000000 1.000000 0.000000
5: 0.000000 -1.000000 0.000000
6: 0.000000 -1.000000 0.000000
7: 0.000000 -1.000000 0.000000
8: 0.000000 -1.000000 0.000000
9: 0.000000 -1.000000 0.000000
10: -1.000000 0.000000 0.000000
11: 0.000000 0.000000 -1.000000
12: 1.000000 0.000000 0.000000
13: 0.000000 0.000000 1.000000
14: 1.000000 0.000000 0.000000
15: 0.000000 0.000000 1.000000
16: 0.000000 0.000000 1.000000
17: 1.000000 0.000000 0.000000
18: 0.000000 0.000000 -1.000000
19: -1.000000 0.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 TBLT_A